MosaicEarth Help, Workflows & Technical FAQs
Everything you need to know about 3D globe exploration, photogrammetry, 3D Gaussian Splatting, storage plans, MyMosaics visibility and Euro (€) licensing.
1. Supported Geospatial Formats & WebGL Streaming
MosaicEarth supports three primary asset families: Maps & Layers (fileTypeId=2) including GeoTIFF/COG, DSM/DTM, GeoPackage (.gpkg), GeoJSON, KML/KMZ, Shapefile (.zip), DXF and GPX; 3D Models (fileTypeId=3) including GLB/glTF 2.0, Textured Wavefront OBJ (.zip), OGC 3D Tiles and 3D Gaussian Splatting (.ply); and Point Clouds (fileTypeId=1) including LAS, LAZ, PLY, PCD, PTS and XYZ.
2. Serverless Cloud GPU vs. Local Workstation NodeODM (0 €)
Photogrammetry and 3D Gaussian Splatting tasks can run on MosaicEarth Serverless Cloud GPU (included in Pro 1,000 imgs/mo and Studio 4,000 imgs/mo, or pay-per-task in € with no prepaid balance required) or at 0 € forever on your own workstation via MosaicEarth Desktop or a local NodeODM node.
3. Permanent Private Quota (5 GB Free / 250 GB Pro / 1 TB Studio) & 0 GB Public Assets
Every account includes 5 GB of permanent private storage (no 15-day expiration). Publishing any asset to the public MosaicEarth 3D Globe (Free 0 € or Marketplace €) consumes 0 GB of your private quota and pays 80%–90% revenue directly to the creator.